PIGSODUS - an indie RPG with more than 25-hour gameplay announced by Psylocibe Games

Psylocibe Games, a fresh face around the game improvement industry, announced its debut project PIGSODUS, a full-scale RPG with over 25-hour gameplay planned. PIGSODUS will recall the classic RPG’s and adventure games with beautiful pixel 2.5D graphics, mind-breaking puzzles and lively, humorous dialogues. ORIGINAL ADVENTURE GAMES The story is going to be non-linear with several selections of each strategic and moral significance at the same time as various side-quests affecting the ending. The primary character might be Horace Oinkstein - a pig on a mission to save his loved ones. He is going to be shaped by a player via a three-skill levelling technique to match the player’s style to fight, charm or talk himself out of problems. Featuring a lot of anthropomorphic animals, the game will introduce a “real-world wonderland”, exactly where spiritual powers mingle with technology. PIGSODUS will be targeting the adult audience only, as it will inform a mature story at the same time as feature graphic violence and explicit dialogues.

The game came to creator’s minds, when a single day day saw a film about a pig trying to fight its way out of a butcher’s truck on a motorway. That animal’s sheer will to survive was the inspiration to create the protagonist and later the story.

About Psylocibe Games Psylocibe Games is an independent game studio based in Cracow, Poland. It was founded by Piotr Lipert (CEO) and Sawa Bialczynska (graphic designer) to “put which means and exhilaration back into gaming”, as said by Piotr Lipert himself. PIGSODUS could be the debut title of the studio, which plans to launch a Kickstarter campaign to finance the project.

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